/** @namespace */ (function(module, ns) { var Native; if (typeof(window) === 'undefined') { Native = require('xmlhttprequest').XMLHttpRequest; } else { Native = window.XMLHttpRequest; } /** * Creates a XHR wrapper. * Depending on the platform this is loaded * from the correct wrapper type will be used. * * Options are derived from properties on the prototype. * See each property for its default value. * * @class * @name Caldav.Xhr * @param {Object} options options for xhr. * @param {String} [options.method="GET"] any HTTP verb like 'GET' or 'POST'. * @param {Boolean} [options.async] false will indicate * a synchronous request. * @param {Object} [options.headers] full of http headers. * @param {Object} [options.data] post data. */ function Xhr(options) { var key; if (typeof(options) === 'undefined') { options = {}; } for (key in options) { if (Object.hasOwnProperty.call(options, key)) { this[key] = options[key]; } } } Xhr.prototype = { globalXhrOptions: null, xhrClass: Native, xhr: null, method: 'GET', async: true, waiting: false, user: null, password: null, url: null, streaming: true, headers: {}, data: null, _serialize: function _serialize() { return this.data; }, /** * @param {String} user basic auth user. * @param {String} password basic auth pass. * @return {String} basic auth token. */ _credentials: function(user, pass) { // this code should never run in nodejs. return 'Basic ' + window.btoa( user + ':' + pass ); }, /** * Aborts the request if it has already been sent. * @param {Function=} cb An optional callback function. */ abort: function(cb) { if (this.waiting) { this.xhr.abort(); this.waiting = false; } if (cb !== undefined) { cb(); } }, _buildXHR: function(callback) { var header; if (typeof(callback) === 'undefined') { callback = this.callback; } this.xhr = new this.xhrClass( this.globalXhrOptions ? this.globalXhrOptions : undefined); // This hack is in place due to some platform // bug in gecko when using mozSystem xhr // the credentials only seem to work as expected // when constructing them manually. if (!this.globalXhrOptions || !this.globalXhrOptions.mozSystem) { this.xhr.open( this.method, this.url, this.async, this.user, this.password); } else { this.xhr.open(this.method, this.url, this.async); this.xhr.setRequestHeader('Authorization', this._credentials( this.user, this.password )); } var useMozChunkedText = false; if ( this.streaming && this.globalXhrOptions && this.globalXhrOptions.useMozChunkedText ) { useMozChunkedText = true; this.xhr.responseType = 'moz-chunked-text'; } for (header in this.headers) { if (Object.hasOwnProperty.call(this.headers, header)) { this.xhr.setRequestHeader(header, this.headers[header]); } } var hasProgressEvents = false; // check for progress event support. if (this.streaming) { if ('onprogress' in this.xhr) { hasProgressEvents = true; var last = 0; if (useMozChunkedText) { this.xhr.onprogress = (function onChunkedProgress(event) { if (this.ondata) { this.ondata(this.xhr.responseText); } }.bind(this)); } else { this.xhr.onprogress = (function onProgress(event) { var chunk = this.xhr.responseText.substr(last, event.loaded); last = event.loaded; if (this.ondata) { this.ondata(chunk); } }.bind(this)); } } } this.xhr.onreadystatechange = (function onReadyStateChange() { var data; if (this.xhr.readyState === 4) { data = this.xhr.responseText; // emulate progress events for node... // this really lame we should probably just // use a real http request for node but this // will let us do some testing via node for now. if (!hasProgressEvents && this.ondata) { this.ondata(data); } this.waiting = false; callback(null, this.xhr); } }.bind(this)); this.waiting = true; return this.xhr; }, /** * Sends request to server. * * @param {Function} callback success/failure handler. */ send: function send(callback) { var xhr = this._buildXHR(callback); xhr.send(this._serialize()); return xhr; } }; module.exports = Xhr; }.apply( this, (this.Caldav) ? [Caldav('xhr'), Caldav] : [module, require('./caldav')] ));